Initial Combat System Complete!
July 15, 2016
Action battle system online! Action messages, blocking, weapons, armor, and more!
Read more.[Release!] | Intersect Alpha 1.4
July 12, 2016
The simple things like a "Remember Me" box in our Editor make Intersect fantastic!
Read more.New UI Design & Combat Upgrades!
July 11, 2016
We couldn't use our temporary ui forever! Time for a better looking experience!
Read more.Spells! (Dashes, Taunts, Stealth & Blinks!)
June 22, 2016
Create puzzles and unique challenges to take advantage of these special spell types!
Read more.[Release!] | Intersect Alpha 1.3
June 3, 2016
New main menu UI (shown below) and a ton of bug fixes launches us into Alpha version 1.3!
Read more.[Release!] | Intersect Alpha 1.2
May 28, 2016
60+ Bug fixes brings us to Alpha 1.2. Not much has been changed but everything should be a lot more
Read more.SQLite Backend Storage Upgrade!
May 18, 2016
SQLite is fast and reliable. No setup for our users. Perfect fit for Intersect!
Read more.Goodbye SFML, Hello MonoGame!
April 4, 2016
Switched to MonoGame! Better memory management & fixed crashes on older machines.
Read more.Event System Open For Business!
March 26, 2016
Most powerful feature we have to offer by far. Click to learn more!
Read more.Banks and Shops Open For Business!
March 26, 2016
Economies are important. Buy what you need, protect valuables, and sell goods to get rich!
Read more.Spells Working! (AOE, Single Target, Projectiles, Etc)
March 24, 2016
You can even use spells to start events to do weird stuff like starting quests, opening shops, etc.
Read more.Making Event Commands Work, Part 2
March 2, 2016
Leveling up, move routes, giving/taking items, and following!
Read more.Making Event Commands Work, Part 1
March 1, 2016
Switches working. Dialogues, choices, and more are just the beginning.
Read more.Map Animations – Bring Maps to Life!
February 28, 2016
All kinds of effects possible: Torches, Smoke, Windmills, and More!
Read more.Animated Projectiles Seen In Action!
February 27, 2016
The projectile rotates based on the direction it is fired as well! Super cool huh?
Read more.Animations, Lights, and Sounds Together!
February 21, 2016
Animations add to the immersion of your game, we now have them up and working!
Read more.Revamped Lighting System (Blending, Smooth Fading)
February 20, 2016
Make your game feel bright and happy or dark, damp, and eerie with lighting, it's so powerful!
Read more.Events – Finally Bringing Them To Life!
February 17, 2016
We've started some dialog with these events. Only getting stronger from here!
Read more.Event Editor Complete & Visual Warp Selection!
February 16, 2016
Ever had to remember coordinates to setup warps? Not a requirement with Intersect!
Read more.Event Editor – Command Editing In Progress
February 15, 2016
Commands drive events. Events drive games. It's a long process. but worth it!
Read more.